AETERNA CIVITAS III HOUSE RULES

INTRO | CONCEPTS | TECH TREE | UNITS | HOUSE RULES

HOUSE RULES

- Play using Civ2 Unlimited!
- You MUST rename cities or some important events won't work!
- Re-homing of Merchants IS allowed
- Rebuild city walls immediately if destroyed (they are free!)
- Maximum of three Forts per city
- No pillaging of stackable terrain

I would like to thank Bernd Brosing & Paul Mutica for their scenarios that first got me thinking about making Aeterna Civitas, Fairline and Tanelorn for their excellent Ancient units and all the other graphics designers who's work I have used, especially Jamestout for his excellent cities. A massive thanks to my playtesters, especially Agricola. Without your feedback I could never have got this work finished! Finally I would like to thank the Civ2 communities at the Scenario League at Civ Fanatics and the Civ Webring. It is a pleasure to know you guys. I hope you enjoy ACIII!
I would like to dedicate this scenario to my father, Paul Shortis and my good friend Jamel Safer. You were both taken from us way too early. I thought of you both often during the making of this game!