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  1. (hist) ‎Get Started With Lua Events Lesson 6: Splitting Code into Multiple Files ‎[85,626 bytes]
  2. (hist) ‎Get Started With Lua Events Lesson 4: Examples and More Examples ‎[49,392 bytes]
  3. (hist) ‎Get Started With Lua Events Lesson 5: Even More Examples ‎[43,379 bytes]
  4. (hist) ‎Get Started With Lua Events Lesson 7: Saving Data in the State Table ‎[37,485 bytes]
  5. (hist) ‎The Barbarian Paper ‎[32,844 bytes]
  6. (hist) ‎Playtesting Your Own Scenario ‎[32,836 bytes]
  7. (hist) ‎Mamluks ‎[25,094 bytes]
  8. (hist) ‎Appeasement and Aggression ‎[23,570 bytes]
  9. (hist) ‎Mixing and Matching Land, Sea, and Air Unit Abilities ‎[20,018 bytes]
  10. (hist) ‎Test of Time Advance Slot Properties ‎[18,562 bytes]
  11. (hist) ‎Fantastic Worlds Advance Slot Properties ‎[17,743 bytes]
  12. (hist) ‎Civilize2 and Leaders2 in ToT ‎[17,245 bytes]
  13. (hist) ‎The Palette Explained ‎[15,579 bytes]
  14. (hist) ‎Advanced Tech' Tree Design - Part One ‎[14,316 bytes]
  15. (hist) ‎The Age of Charlemagne ‎[13,810 bytes]
  16. (hist) ‎Getting the Units Right from the Beginning ‎[13,463 bytes]
  17. (hist) ‎Star Trek:Battle for Alpha Quadrant (ver 2.0) (Dan Silverwing review) ‎[13,194 bytes]
  18. (hist) ‎Advanced Tech' Tree Design - Part Two ‎[13,172 bytes]
  19. (hist) ‎Flags and Masks for ToT ‎[13,157 bytes]
  20. (hist) ‎Using Your Units ‎[11,008 bytes]

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