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  • [[Category:Bernd Brosing]] Author: [[Bernd Brosing]].
    258 bytes (30 words) - 07:21, 11 February 2013
  • [[Category:Bernd Brosing]] Author: [[Bernd Brosing]].
    834 bytes (95 words) - 14:04, 20 June 2017
  • [[Category:Bernd Brosing]] '''A scenario for [[Civilization II: Fantastic Worlds]] by [[Bernd Brosing]].'''
    1 KB (182 words) - 10:30, 15 August 2012
  • [[Category:Bernd Brosing]] '''A scenario for [[Civilization II: Fantastic Worlds]] by [[Bernd Brosing]].'''
    1 KB (218 words) - 02:36, 20 August 2012
  • [[Category:Bernd Brosing]] Author: [[Bernd Brosing]].
    2 KB (194 words) - 06:30, 9 March 2013
  • [[Category:Bernd Brosing]] '''A scenario for [[Civilization II: Multiplayer Gold Edition]] by [[Bernd Brosing]].'''
    2 KB (319 words) - 04:19, 6 September 2012
  • ...ned in the readme, this scenario is basically an improved version of Bernd Brosing’s excellent “Cross and Crescent” and uses many of the same unit graph ...s case, Cross and Crescent. Paul's designs are NOT simply modifications of Bernd's work, but are comprehensive reworkings down to very fine details.
    7 KB (1,115 words) - 02:10, 20 August 2012
  • ...d in Komnenai, this idea struct me only when I was writing a mail to Bernd Brosing. Mamluk recruit system was a heavily complicated ERS. Eventually I noticed ...e, fortification - by Jesus Balsinde I think. Fight is not by me. By Bernd Brosing perhaps? Cursor and background is new. Advances' icons are old (Komnenai).
    25 KB (4,310 words) - 22:34, 23 April 2011