The Age of Reformation: Difference between revisions
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[[Category:Civilization II: Test of Time]] | [[Category:Civilization II: Test of Time]] | ||
[[File:Reformation_Title.png]] | [[File:Reformation_Title.png]] | ||
'''VERSION 2.0''' | |||
"'''''If you want to change the world, pick up your pen and write.'''''" | "'''''If you want to change the world, pick up your pen and write.'''''" | ||
- Martin Luther (1483-1546) | - Martin Luther (1483-1546) | ||
'''JANUARY 1517, EUROPE''' | '''JANUARY 1517, EUROPE''' | ||
Christoph Columbus journey in 1492 has changed the European view of the world. Instead of finding a direct seaway to the markets of India, the Genoese navigator and explorer has discovered a new continent. Indigenous people, who thought the people from the sea were gods welcomed the Europeans without suspecting that they weren't comming in peace. Rumours of large amounts of riches allured more and more adventurerers from Europe into the New World. The local population didn't have a chance against the invaders and were often massacred or enslaved. | |||
Europe | At the beginning of the 16th century Europe stepped into a new age. While during the medieval age the Catholic Church was a firmly anchored instance in the life of the people, more and more from nobles to ordinary population started questioning the Catholic Church and in particular the papal authority. A new movement has grown in the previous years and tried to reform the church. First time in history, the Catholic Church stands in front of a real threat which could break their power one for all. | ||
The Ottomans have used them first time during the siege of Constantinople in 1453; giant cannons who demolished the until then undestroyed Theodosian Walls. After the fall of Constantinople the black powder replaced bows, swords and shields on the battlefield. The time of feudal knights were over, modern armoured cavalry and infantry, equiped either with pikes or arquebusiers appeared and reformed the warfare. Further advances improved the siege weapons and made campaigns in enemy countries more effective. | |||
The Caribbean had become an important center of European trade and colonization after Columbus' discovery of the New World in 1492. This attracted former sailors who joined pirate captains to loot European merchant ships, especially the Spanish treasure fleets, which where filled with tons of gold and silver. Piracy became a real threat for the European colonies in the Caribbean. | |||
== Required Game Version == | == Required Game Version == | ||
This scenario requires the latest official Civilization II ToT patch as well as the ToTPP version 0. | This scenario requires the latest official Civilization II ToT patch as well as the ToTPP version 0.18.4 | ||
You can find the latest official Civiliazion 2 ToT patch here: | You can find the latest official Civiliazion 2 ToT patch here: | ||
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[http://forums.civfanatics.com/resources/test-of-time-v1-1-patch.59/ Official ToT patch 1.1] | [http://forums.civfanatics.com/resources/test-of-time-v1-1-patch.59/ Official ToT patch 1.1] | ||
You can find the ToTPP version 0. | You can find the ToTPP version 0.18.4 from TheNamelessOne here: | ||
[http://forums.civfanatics.com/threads/the-test-of-time-patch-project.517282/ ToTPP from TheNamelessOne] | [http://forums.civfanatics.com/threads/the-test-of-time-patch-project.517282/ ToTPP from TheNamelessOne] | ||
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Scenario files: | Scenario files: | ||
[[Media:Reformation scenario files.zip| Scenario files]] | [[index.php?title=Media:Reformation scenario files.zip| Scenario files]] | ||
LUA files: | LUA files: | ||
[[Media:Reformation LUA.zip| LUA files]] | [[index.php?title=Media:Reformation LUA.zip| LUA files]] | ||
Images: | Images: | ||
[[Media:Images.zip| Images]] | [[index.php?title=Media:Images.zip| Images]] | ||
[[Media: | [[index.php?title=Media:Improvement Graphics.zip| Improvement Graphics]] | ||
Sounds: | Sounds: | ||
[[Media:Sound.zip| Sounds]] | [[index.php?title=Media:Sound.zip| Sounds]] | ||
== Ingame Graphics == | == Ingame Graphics == | ||
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Please copy the Tiles.dll file into your scenario folder | Please copy the Tiles.dll file into your scenario folder | ||
[[Media: | [[index.php?title=Media:Reformation Tiles dll.zip| Tiles.dll]] | ||
Please copy the mk.dll file into the main game folder. Please make sure, that you have made a backup of the original file before replacing it. | Please copy the mk.dll file into the main game folder. Please make sure, that you have made a backup of the original file before replacing it. | ||
[[Media: | [[index.php?title=Media:Reformation mk dll.zip| mk.dll]] | ||
== Readme == | == Readme == | ||
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Please read the readme file before you start the scenario. It contains explanation what I've changed and how some of the events are working. | Please read the readme file before you start the scenario. It contains explanation what I've changed and how some of the events are working. | ||
[[Media: | [[index.php?title=Media:Reformation Readme.pdf| Readme]] | ||
== Game Rules == | == Game Rules == | ||
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- Alpine multiplier: 0 | - Alpine multiplier: 0 | ||
== Credits == | == Credits == | ||
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- JPetroski for allowing me to use LUA codes from his scenarios Boudicca and Cold War | - JPetroski for allowing me to use LUA codes from his scenarios Boudicca and Cold War | ||
- Unknown artist of the map | |||
== Screenshots == | == Screenshots == | ||
[[File:DutchRebellion.PNG]] | |||
Dutch Rebellion | |||
[[File:Reformation_Diplomacy.PNG]] | |||
Talking to the English King |
Latest revision as of 19:23, 23 January 2024
VERSION 2.0
"If you want to change the world, pick up your pen and write."
- Martin Luther (1483-1546)
JANUARY 1517, EUROPE
Christoph Columbus journey in 1492 has changed the European view of the world. Instead of finding a direct seaway to the markets of India, the Genoese navigator and explorer has discovered a new continent. Indigenous people, who thought the people from the sea were gods welcomed the Europeans without suspecting that they weren't comming in peace. Rumours of large amounts of riches allured more and more adventurerers from Europe into the New World. The local population didn't have a chance against the invaders and were often massacred or enslaved.
At the beginning of the 16th century Europe stepped into a new age. While during the medieval age the Catholic Church was a firmly anchored instance in the life of the people, more and more from nobles to ordinary population started questioning the Catholic Church and in particular the papal authority. A new movement has grown in the previous years and tried to reform the church. First time in history, the Catholic Church stands in front of a real threat which could break their power one for all.
The Ottomans have used them first time during the siege of Constantinople in 1453; giant cannons who demolished the until then undestroyed Theodosian Walls. After the fall of Constantinople the black powder replaced bows, swords and shields on the battlefield. The time of feudal knights were over, modern armoured cavalry and infantry, equiped either with pikes or arquebusiers appeared and reformed the warfare. Further advances improved the siege weapons and made campaigns in enemy countries more effective.
The Caribbean had become an important center of European trade and colonization after Columbus' discovery of the New World in 1492. This attracted former sailors who joined pirate captains to loot European merchant ships, especially the Spanish treasure fleets, which where filled with tons of gold and silver. Piracy became a real threat for the European colonies in the Caribbean.
Required Game Version
This scenario requires the latest official Civilization II ToT patch as well as the ToTPP version 0.18.4
You can find the latest official Civiliazion 2 ToT patch here:
You can find the ToTPP version 0.18.4 from TheNamelessOne here:
Installation
Create a new folder called "Reformation" in your "The Test of Time/Original" directory. Copy the following files into the "Reformation" folder.
Scenario files:
LUA files:
Images:
Sounds:
Ingame Graphics
I've changed the ingame graphics to make them proper for the scenario. Please copy the Tiles.dll file into your scenario folder
Please copy the mk.dll file into the main game folder. Please make sure, that you have made a backup of the original file before replacing it.
Readme
Please read the readme file before you start the scenario. It contains explanation what I've changed and how some of the events are working.
Game Rules
Currently the scenario is only playable with the Spanish-Habsburg Empire. I'm planning in a future update to make other tribes playable.
These are the current settings:
- The scenario starts in 1517 and ends in 1650 (267 turns)
- Technology paradigm: 30/10
- One turn means 6 months in game
- No technology from conquest of enemy cities
- Cities can’t be destroyed
- No stack kills
- Movement multiplier: 1
- Cobbled Roads (Railroad) multiplier: 4
- River mulriplier: 0
- Alpine multiplier: 0
Credits
Special thanks going to:
- Fairline (Unit and People graphics and playing a first playtest of the scenario)
- Curt Sibling (Cities, Icons and Terrain graphics)
- Prof.Garfield for his excelent help creating all these LUA events
- JPetroski for allowing me to use LUA codes from his scenarios Boudicca and Cold War
- Unknown artist of the map
Screenshots
Dutch Rebellion
Talking to the English King