File:Caesar.zip: Difference between revisions
(uploaded a new version of "File:Caesar.zip": updated events to fix the onProduction sequence changed 'delgates' to 'delegates' in the intro wording.) |
(uploaded a new version of "File:Caesar.zip": -Fixed the ambush units – they now have movement rate of 10, and air superiority and should work as intended. -Munitions activate immediately on creation rather than requiring cycling to activa) |
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Latest revision as of 11:42, 27 October 2018
CAESAR'S GALLIC WARS A SCENARIO BY JOHN P. PETROSKI AND GRISHNACH FOR THE TEST OF TIME PATCH PROJECT V.0.15.1 2018
"Gallia est omnis divisa in partes tres, quarum unam incolunt Belgae, aliam Aquitani, tertiam qui ipsorum lingua Celtae, nostra Galli appellantur."
This is the first new scenario released featuring lua events. Some groundbreaking features from this scenario include:
1. Ranged attack units 2. An Area of Recruitment 3. Units spawned on site of 'capture' 4. Prerequisite buildings for certain units (cavalry require stables, etc.) 5. Batch files are now obsolete!
This requires TNO's Test of Time Patch Project v.0.15.1 or greater! It can be downloaded here: https://forums.civfanatics.com/threads/the-test-of-time-patch-project.517282/page-47#post-15089974
May 58 B.C.
The Helvetii have been on the move for several months now, a massive migration of an entire people.
Earlier this year, the tribes of the Alps torched their homesteads and fields, determined never to return. Their goal was to settle in the fertile lands of Gaul, which naturally alarmed the new governor of the nearby Roman province: Gaius Julius Caesar.
At first, the Helvetii had requested safe passage through Roman territory. Badly outnumbered, Caesar initially delayed, telling the Helvetic delgates to return in several weeks. This gave Caesar enough time to send for his four legions, and to raise two more.
When the Helvetic delegates returned, they were refused passage through the province. This left them only one option: to invade the lands of Rome's Aeudian allies.
Seeking fortune and glory, Caesar moved swiftly to intercept the invaders in the hills near Bibracte...
File history
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Date/Time | Dimensions | User | Comment | |
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current | 11:42, 27 October 2018 | (14.17 MB) | JPetroski (talk | contribs) | -Fixed the ambush units – they now have movement rate of 10, and air superiority and should work as intended. -Munitions activate immediately on creation rather than requiring cycling to activate them. -Fixed typo in the “Objectives” section of r |
00:01, 17 April 2018 | (14.14 MB) | JPetroski (talk | contribs) | updated events to fix the onProduction sequence changed 'delgates' to 'delegates' in the intro wording. | |
00:23, 16 April 2018 | (14.14 MB) | JPetroski (talk | contribs) | CAESAR'S GALLIC WARS A SCENARIO BY JOHN P. PETROSKI AND GRISHNACH FOR THE TEST OF TIME PATCH PROJECT V.0.15.1 2018 "Gallia est omnis divisa in partes tres, quarum unam incolunt Belgae, aliam Aquitani, tertiam qui ipsorum lingua Celtae, nostra Galli |
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