The civ.ui library: Difference between revisions
(Changed the names of the linked to pages, so that they are the full command (for clarity and to prevent conflicts)) |
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[[civ.ui.zoomOut|zoomOut]] | [[civ.ui.zoomOut|zoomOut]] | ||
civ.ui.zoomOut() | civ.ui.zoomOut() | ||
Zooms out of the map (decreases zoom level by 1). | Zooms out of the map (decreases zoom level by 1). | ||
[[civ.ui.loadTerrain|loadTerrain]] | [[civ.ui.loadTerrain|loadTerrain]] | ||
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Replaces terrain graphics for map number `map`, loading graphics from `filename1` (corresponding to "TERRAIN1.BMP") and `filename2` (corresponding to "TERRAIN2.BMP") | Replaces terrain graphics for map number `map`, loading graphics from `filename1` (corresponding to "TERRAIN1.BMP") and `filename2` (corresponding to "TERRAIN2.BMP") | ||
[[civ.ui.createDialog|createDialog]] | [[civ.ui.createDialog|createDialog]] |
Revision as of 21:50, 1 January 2019
Back To TOTPP Functions
civ.ui.centerView(tile)
Centers the map on the given tile.
civ.ui.redrawMap()
Redraws the entire map.
civ.ui.redrawTile(tile)
Redraws the given tile.
civ.ui.setZoom(integer)
Sets the zoom level (range from -7 (max zoom out) to 8 (max zoom in)).
civ.ui.text(string)
Display a pop-up text box with the given string as text.
civ.ui.zoomIn()
Zooms in on the map (increases zoom level by 1).
civ.ui.zoomOut()
Zooms out of the map (decreases zoom level by 1).
civ.ui.loadTerrain(map, filename1, filename2)
Replaces terrain graphics for map number `map`, loading graphics from `filename1` (corresponding to "TERRAIN1.BMP") and `filename2` (corresponding to "TERRAIN2.BMP")
civ.ui.createDialog() -> dialog
Creates and initializes a dialog. See the dialog section for more details.